David Baszucki is a pioneer in the world of online gaming and user-generated content and CEO of Roblox, has shared a wealth of knowledge over the years through interviews, public statements, and articles.
On Vision and the Future of Entertainment
Baszucki's long-term vision for Roblox extends far beyond a simple gaming platform, envisioning a new category of human co-experience that will redefine entertainment and social interaction.
- On the ultimate vision: "The vision is to create the ultimate place you can imagine and then gather there with your friends." [1]
- On creating a new category: "I feel we have the opportunity of being part of a new and emerging category for human co-experience." [1]
- On the future of entertainment: "We're trying to create the future of entertainment through social immersive experiences where everyone can play with their friends." [2]
- On the metaverse: "I am a huge fan of 'Ready Player One,' and Ernest Cline's book paints the most accurate and vivid portrayal of the metaverse we've built here at Roblox." [1]
- On the evolution of interaction: "We think this is an extension from books to video to interactive." [3]
- On the vastness of the platform: "Roblox is all about these 3D places and our variety is much greater than Minecraft." [1]
- On the long-term perspective: "Roblox's strength has always been both capitalizing on the early phase but playing the long-game as well." [2]
- On building the future: "Looking ahead, we're doubling down on our commitment to building the most advanced tools and technology to take our creators and players into the metaverse of the future." [2]
- On the convergence of trends: "We're really building, at the highest level, the future of entertainment. And we're involved in the convergence of social communication and storytelling and we're doing it in immersive, 3D, social environment." [2]
- On the potential for growth: "I believe companies like ours are going to be as large as media companies and social networking companies that are valued in the tens of billions of dollars." [1]
On User-Generated Content and Community
At the core of Roblox's success is its vibrant community of creators. Baszucki has consistently emphasized the power of user-generated content and the importance of fostering a creative and collaborative environment.
- On empowering creators: "Roblox is spearheading the next generation of gaming - one in which players become developers and user-generated content is at the core." [1]
- On the engine of innovation: "User-generated content is really an engine to drive piles of interesting content with super long-tail." [4]
- On the ingenuity of users: "The biggest surprise is the quality and ingenuity of the users. When we launched, the team literally put up one prototype game that they made. The second they allowed the users to make games, the quality surpassed what they had done almost immediately." [5]
- On fostering creativity: "We have a vision of creating an imagination platform - the ultimate platform for play. A place for kids around the world to play, create, build and imagine together." [6]
- On the power of community: "Roblox began with just 100 players and a handful of creators who inspired one another, unlocking this groundswell of creativity, collaboration, and imagination that continues to grow." [1]
- On the diversity of creations: "We have people building models in Roblox for their Mayan ruins history project, or we've had people build tornadoes for their weather project. Roblox can be used in a lot of different ways." [1]
- On developer risk-taking: "The knowledge that all the games are created by the community, it gives the opportunity to try exploratory gaming concepts. Our developers take larger risks in what they make." [2]
- On making developers famous: "The more we can make our developers famous, the more they can be rock stars." [1]
- On the creator economy: "Some of our developers are starting to make $20,000 a month, which is really significant... We're getting developers who are 14 and 20 years of age making more money than their parents, starting to make a professional career of developing games on Roblox." [1]
- On the symbiotic relationship with creators: "As the quality of our platform gets better, the developers can make more interesting experiences. As the experiences get more interesting, people enjoy them more and spend more money. As they enjoy it more, they tell their friends about it." [1]
On Entrepreneurship and Building a Company
Baszucki's journey with Roblox offers valuable lessons for aspiring entrepreneurs, from the importance of a clear vision to the necessity of adaptability and resilience.
- On creating your own reality: "You do have to participate in making your own reality... you have to time and time again participate in your own reality." [7]
- On the power of a single idea: "The greatest achievements start with a single idea." [8]
- On staying true to your vision: "Stay true to your vision, even in the face of adversity." [8]
- On the importance of execution: "Great ideas are worthless without the courage to execute them." [8]
- On creating opportunities: "Don't wait for opportunities; create them." [8]
- On fostering innovation: "Foster a Culture of Innovation and Experimentation. This involves encouraging employees to think outside the box, take risks, and explore new ideas and approaches." [9]
- On the value of collaboration: "Don't be afraid to ask for help; collaboration breeds innovation." [8]
- On building a strong team: "Develop a Strong and Diverse Team with a Shared Vision." [9]
- On adaptability: "Stay Adaptable and Open to New Opportunities and Challenges." [9]
- On passion and skill: "If you can find passion in what you're really good at, you'll always be happy." [10]
On Technology and Innovation
Baszucki's background as an engineer is evident in his focus on building a robust and scalable platform. He sees technology as a tool to bring people together and unlock new forms of creativity.
- On the role of AI: "The North Star is not just object creation, [but], full on experience creation, where one could imagine someone drawing a few sketches of characters, describing a few fun types of gameplay and generat[ing] their own Roblox experience from that." [11]
- On the importance of data: "Roblox is unique, in that we have an enormous amount of data: 3D objects, 3D scenes... and we're using that data to create, not an LLM, but a 3D foundational model within our AI team." [11]
- On the power of the cloud: "Being in the cloud made it easy for great content to run multiple instances. When someone makes a great experience, 30,000 people can play with it at the same time." [2]
- On cross-platform experiences: "One great feature of Roblox is all mobile players join the same game servers as desktop players, connecting users across devices in a shared virtual world." [1]
- On the potential of VR: "When you look to virtual reality it does something very well and that is it ups the immersion level." [12]
- On the technical challenges: "It was an amazing amount of technical work. We started as a PC Mac company." [12]
- On the future of creation: "I think we will see in certain types of play real-time procedural at some point." [13]
- On infrastructure: "We for a long time really focused on building our own infrastructure. We have hundreds of thousands of servers, many many edge data centers... that we've traditionally used for 3D simulation." [13]
- On open source: "We think in this case there's a wonderful opportunity in some of these areas where we're building really great safety models." [14]
- On the evolution of interfaces: "I think having a text prompt that's generative... is just something that's naturally part of any experience wherever you go." [13]
On Safety, Civility, and Community Well-being
A recurring theme in Baszucki's discourse is the commitment to creating a safe and positive environment for the millions of users on the Roblox platform.
- On the commitment to safety: "We've stayed true to our vision of creating a safe and civil place where people come together to create, learn, and have fun, and it's amazing to see what we've built together with our global creator community." [15]
- On continuous investment in safety: "We want all users to be safe on Roblox, and we will continue to invest in the safety of the game so it is a positive, productive, fun, and protected space for our community." [2]
- On the importance of moderation: "We actually when there were four of us in the company, we were on a daily rotation where the four of us were running the moderation and safety cue." [16]
- On the company's superpower: "Our superpower is our fierce commitment to creating a positive place to work and play." [2]
- On the human element: "Underlying all of this, what is really important is civil human connection." [17]
- On learning through play: "We hear from parents all the time about how much their kids learn from playing and creating on Roblox." [1]
- On the educational potential: "The whole idea of how people will learn computer science, I believe will be through game development." [5]
- On responsible growth: "Starting young adds... evolution of safety civility systems evolving into AI filtering AI moderation all of those kind of things." [18]
- On parental choice: "This launch was really about giving parents more visibility and more choice into the things that our youngest users are engaging with on the platform." [19]
- On the future of social connection: "We think what we're building at Roblox will ultimately be used many times a day to stay connected." [3]
Learn more:
- David Baszucki Quotes - BrainyQuote
- David Baszucki - Allwomenstalk Quotes
- Individual brands will play a role in the metaverse, says Roblox CEO David Baszucki
- Roblox CEO on Bringing the User-Generated Content Platform to Xbox One
- MMO Family: Roblox CEO David Baszucki talks blocks, building, and learning through play
- David Baszucki - We have a vision of creating an... - Brainy Quote
- Roblox CEO Dave Baszucki on how aspiring entrepreneurs can shape their own realities
- 30 Best David Baszucki Quotes With Image - Bookey
- 5 Tips DavidBaszucki - Unity Unleashed
- I'm David Baszucki, CEO of Roblox, and This Is How I Work | Lifehacker
- Roblox CEO Talks AI Game Generation, Child Safety, And Virtual Cash Allowances
- Roblox's David Baszucki Talk About User-Generated VR - The Tech Blog Writer
- Leveling Up with Roblox's David Baszucki - YouTube
- Roblox: Play & the AI Revolution (David Baszucki, Moritz Baier-Lentz, Hemal Thaker)
- David Baszucki - We've stayed true to our vision of... - Brainy Quote
- David Baszucki: Co-Founder and CEO of Roblox - YouTube
- An Interview with Roblox CEO David Baszucki About Advertising and AI - Stratechery
- David Baszucki: Roblox, Minus One, Digital Economy, & the Metaverse - YouTube
- Tech Talks Episode 28: Update On Our Safety Initiatives - Roblox