Published mirror page for the Operator Agent Skills catalog.

This is one pack in the Operator Agent Skills catalog: portable context packs and agent skills for Codex, Claude Code / cowork, OpenClaw, Hermes, and similar operator-agent runtimes.

Source series

Wardley Mapping for Operators: How to See the Strategic Landscape

Who it is for

Operators, founders, executives, product leaders, platform leads, BizOps teams, AI transformation owners, and agents helping them make resource, platform, vendor, staffing, and operating-model decisions from a visible strategic landscape.

When to use it

Use this pack when a team needs situational awareness before choosing a strategy. The four skills move from user-anchored landscape mapping to dependency analysis, evolution-stage fit, and doctrine/gameplay decisions. They are designed for messy operating questions where org charts, roadmap preferences, vendor pressure, or AI hype are hiding the actual map.

Included skills

  • Strategic Landscape Map Builder — Use this workflow when a team needs to see the strategic landscape before committing to a roadmap, platform choice, AI adoption move, vendor decision, staffing model, or operating cadence. Its distinct job inside the Wardley Mapping Pack is to produce a first-pass user-anchored map; use the neighboring skills for deeper dependency mapping, operating-model fit, and doctrine/gameplay choices.
  • Value Chain Dependency Mapper — Use this workflow when a user outcome depends on many hidden capabilities and the team needs to understand what actually has to work before changing process, platform, staffing, vendor, AI agent, or operating cadence decisions. Its distinct job inside the Wardley Mapping Pack is to map value-chain dependencies; use the neighboring skills for landscape framing, evolution fit, and doctrine/gameplay choices.
  • Evolution Operating Model Fit Check — Use this workflow when a team may be using the wrong operating model for the evolution stage of a capability. It is especially useful for AI-era decisions where model access, tooling, data infrastructure, workflow orchestration, governance, or customer experience may be moving at different speeds. Its distinct job inside the Wardley Mapping Pack is to test evolution-stage fit; use the neighboring skills for map building, dependency mapping, and doctrine/gameplay decisions.
  • Doctrine Gameplay Decision Brief — Use this workflow when a team has a map and needs to decide what to do next without mistaking basic operating discipline for clever strategy. Its distinct job inside the Wardley Mapping Pack is to separate doctrine fixes from gameplay choices such as build, buy, commoditize, differentiate, partner, constrain, migrate, wait, or exit.

How to load in Codex / Claude Code / OpenClaw / Hermes

  1. Start from START_HERE.md, manifest.json, or the main catalog.
  2. Select this pack, then select one skill for the immediate job.
  3. Load only the pack README.md, the selected skill file, and the matching example if a concrete prompt pattern helps.
  4. Preserve the selected skill's output schema, assumptions, failure modes, and human review gates.
  5. Do not treat a skill as permission for autonomous external action; keep external, personnel, financial, legal, security, and high-impact decisions behind explicit human review.

packs/73-wardley-mapping